Lanier Games

Software design studioGame development

Engineeredfor play.

Lanier Games is a software design studio specializing in game development. We design, build and run games, from the first playable idea to a live service.

Discipline
Software design and engineering
Specialty
Game development

Why games

A game is software at its most demanding. It has to answer in milliseconds, hold steady under a crowd and still feel effortless in the hand. We treat design and engineering as one discipline, because in a game they are.

01Capabilities

Everything a game needs, under one roof.

Design, engineering and operations are planned together from the first day, so each one fits the others.

  1. 01

    Game design

    Systems, combat, progression and worlds. Sketched early, proven in prototypes and tuned in play until they feel right.

  2. 02

    Gameplay engineering

    Movement, cameras and controls with the weight and response players expect, on a desk and in the hand.

  3. 03

    Online multiplayer

    Shared worlds that stay fast, fair and steady when many people play at once.

  4. 04

    Art and animation

    Characters, environments and motion in one visual language, made to run smoothly in real time.

  5. 05

    Interface design

    Displays, menus and first-time experiences that read at a glance on any screen.

  6. 06

    Performance

    Frame rate, memory and loading measured on real devices, then improved release after release.

  7. 07

    Tools and production

    Editors, content workflows and automated checks that let a small team move at the pace of a large one.

  8. 08

    Live operations

    Releases, monitoring and steady updates, so a game stays up and keeps getting better.

02Approach

Short loops. Measured results.

Every stage ends with something you can play, and every claim about speed or quality comes with a number.

  1. Phase 01

    Discover

    We settle what the game should feel like, who it is for and where it has to run.

    OutcomeA clear brief

  2. Phase 02

    Prototype

    We build the core loop quickly and play it, keeping what works and cutting what doesn’t.

    OutcomeA playable core

  3. Phase 03

    Produce

    We grow the prototype into a full game, with every change checked and builds on a steady rhythm.

    OutcomeRegular builds

  4. Phase 04

    Launch and sustain

    We release, watch how the game runs and keep improving it in small, safe updates.

    OutcomeA live game

Principles

  • Playable first

    Progress is something you can pick up and play, at every stage.

  • Measured, not assumed

    We measure before we promise, and again after we deliver.

  • Small, safe releases

    Changes go out in small steps, each one checked before it ships.

  • Plain language

    Short, clear answers. No jargon and no surprises.

03Studio

Independent by design.

Lanier Games LLC is an independent software design studio. We develop our own games and take on select development work.

Company
Lanier Games LLC
Discipline
Software design and engineering
Specialty
Game development
Platforms
Desktop and mobile

In-house

Codename

Project Nightjar

An online action role-playing game for desktop and mobile.

Title
Unannounced
Genre
Action role-playing
Platforms
Desktop and mobile
Status
In development

04Contact

Have a project in mind?

For development work, partnerships and press. Tell us what you’re building and we’ll get back to you.